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Age of wonders: planetfall dev diaries 6
Age of wonders: planetfall dev diaries 6










age of wonders: planetfall dev diaries 6

This week we will be looking at the choices outside the missions.

age of wonders: planetfall dev diaries 6

“Player freedom” was in fact one of the main design pillars of the Planetfall campaigns and in the following two dev diaries y I will shed some light on how we tackled infusing our missions with enough robustness and flexibility to be able to give our players a customizable campaign experience as well as on the obstacles and challenges this provided during production. So if you feel like a murderhobo that wants to stomp on every player including his own allies, the Planetfall campaign allows it, like it allows many actions that would be blocked in most other 4X campaigns. That’s right: it is not actually required to complete even a single story quest to play through the Age of Wonders Planetfall campaign.

age of wonders: planetfall dev diaries 6

The campaigns are where this new galaxy centered around the fallen Star Union and its secrets comes to life the most, and where we encourage the players to dig into the past and explore the background, goals and motivations of the 6 playable races and their smaller brothers, the NPC factions – or let them say “screw it!” and go on a rampage to obliterate everyone! As the first sci-fi entry to the Age of Wonders series, Planefall has come with a brand-new sci-fi universe with its own lore and in game stories.












Age of wonders: planetfall dev diaries 6